Second Life
Second life is a virtual world technology that allows users to interact with each other as in a real world setting (Wikipedia, 2010). It lets people get real world experiences in society through communication with each other on the levels of personal and business aspects. Second life is considered to be a disruptive technology. Second life allows for people to be very creative and use their higher level thinking skills in making decisions that will benefit them. It’s in a social atmosphere and can promote collaboration.
“Disruptive technology is a new technology with the same function as an existing technology that functions more efficiently and obsoletes that technology” (Laureate Education, 2009). I really think that there are various different forms of virtual world’s simulations/gaming systems that may have been replaced by Second Life because of its sophistication. As technology advances rapidly, I really think that Second Life may be replaced within the next five years.
Laureate Education. (2009). Disruptive technologies. Retrieved from http://sylvan.live.ecollege.com/ec/crs/default.learn?CourseID=4199715&Survey=1&47=5847480&ClientNodeID=984645&coursenav=1&bhcp=1
Rosedale, P. (2008). Second Life [Video]. Retrieved from July 24, 2010 from http://www.ted.com/index.php/talks/the_inspiration_of_second_life.html.
Wikipedia. (2010) Second Life. Retrieved July 24, 2010 at http://en.wikipedia.org/wiki/Second_Life